Controls

Movement: Arrow keys, or click on a location to move towards it.

Tip: holding down an arrow key now works!

Inventory: I or click the 'inventory' button

Esc will close inventory when it is open

About

This is a short, simple roguelike I’ve been messing with to learn about procedural generation. You are a herald, returned to the castle after months away, to find that an evil wizard has taken over the castle, filled it with zombies and twisted the architecture to make it strange and sickening.

Mostly I just wanted to play with procedural generation.  Consequently there may be some bugs if you get into a weird edge case.

The game is very much a work in progress! The inventory especially isn't very good, and the intro/victory screens are placeholders until I get something more elaborate in place.

Graphics by Vexed: https://vexed.itch.io/

Bam7 games logo by Jason Terrific: https://jasonterrific.itch.io/


Buy Me a Coffee at ko-fi.com
Updated 2 days ago
StatusIn development
PlatformsHTML5
Authorbam7games
GenreRole Playing
Made withGodot
Tags2D, Pixel Art, Retro, Roguelike
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard, Mouse
AI DisclosureAI Assisted, Code

Development log

Comments

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(3 edits)

Great game! Not sure if this is a bug or feature, but I changed my willpower to -100000 by using an auto clicker and reinvested the stat points into the other stats and became a god.

Would be nice to see the stats of items instead of needing to test them out.

Also, I have no idea what happened here:


Hey, sorry for not getting back to you sooner, and thanks for playing! I've added a few new features following your feedback, and also made it so you can no longer have negative stats!

Really Fun Game!! Controls are a bit hard th

Thanks for playing! What sort of thing would help, do you think? I could add some more hint text, or make it so you can hold down arrow keys to move more quickly?