The Herald's Quest
Controls
Movement: Arrow keys, or click on a location to move towards it.
Tip: holding down an arrow key now works!
Inventory: I or click the 'inventory' button
Esc will close inventory when it is open
About
This is a short, simple roguelike I’ve been messing with to learn about procedural generation. You are a herald, returned to the castle after months away, to find that an evil wizard has taken over the castle, filled it with zombies and twisted the architecture to make it strange and sickening.
Mostly I just wanted to play with procedural generation. Consequently there may be some bugs if you get into a weird edge case.
The game is very much a work in progress! The inventory especially isn't very good, and the intro/victory screens are placeholders until I get something more elaborate in place.
Graphics by Vexed: https://vexed.itch.io/
Bam7 games logo by Jason Terrific: https://jasonterrific.itch.io/
| Updated | 2 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | bam7games |
| Genre | Role Playing |
| Made with | Godot |
| Tags | 2D, Pixel Art, Retro, Roguelike |
| Average session | About an hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| AI Disclosure | AI Assisted, Code |
Development log
- October UpdateOct 25, 2025
- August DevlogSep 07, 2025
- July DevlogAug 01, 2025
- The Herald's Quest -- Release 1!Jul 05, 2025

Comments
Log in with itch.io to leave a comment.
Great game! Not sure if this is a bug or feature, but I changed my willpower to -100000 by using an auto clicker and reinvested the stat points into the other stats and became a god.
Would be nice to see the stats of items instead of needing to test them out.
Also, I have no idea what happened here:
Hey, sorry for not getting back to you sooner, and thanks for playing! I've added a few new features following your feedback, and also made it so you can no longer have negative stats!
Really Fun Game!! Controls are a bit hard th
Thanks for playing! What sort of thing would help, do you think? I could add some more hint text, or make it so you can hold down arrow keys to move more quickly?